I created this  Sci-Fi Console recently for my personal portfolio for UE4. I baked the normal map from high poly using Substance Painter. I’m quite glad about how this turned out with PBR metal-rough workflow.

The model is also available now in Gumroad.

Sci-Fi Console Game Model

0 replies

Leave a Reply

Want to join the discussion?
Feel free to contribute!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.